This Build will work for all three of the NPC's posted in the titel.
~Stats~Health: 84...Ish
Energy: 48, or 50
Strength: 35 ( My gun requires it )
Dexterity: All the rest of your points into dexterity.. Or you will most likely die
Tech: 36
Support: 31
Focus: 2
~Skill Tree~Field Medic: 5 ( Used if you are below 50% health, use boosters first )
Defence Matrix: 1 ( Not used )
Plasma Bolt: 1 ( Not used )
Technician: 10 ( Used always, esspecially on the first turn )
Bludgeon: 1 ( Not used )
Overload: 1 ( Not used )
Malfunction: 1 ( Not used )
Reroute: 10 ( Passive )
Plasma Rain: 1 (Not used )
Super Charge: 0 (Not used... Period )
Deadly Aim: ( Depending on you level, at level 30 its 2, add to it if you are a higher level. Take form it if you are crazy enough to try at a lower level )
~Rather Important To Know~
Always use 2 health boosters while dueling these guys. ( Hank is an exception, you won't need to heal, if you're good )
Always use your health boosters before Field Medic. You want to save as much energy as possible.
~Stratagy~On you first turn use technician, then use your side arm and auxiliary until you need to heal. Don't forget to use the Technician again if it runs out. Keep doing this until they are dead.
~Something You Might Want To Know~
Hank is very easy and he can be tanked at level 25 ( If you have varium )I hope this imformation helps guys. Thanks for reading, and your welcome.